A gamified AI training app I built for my solution advisors, delivered at our annual offsite. No backend, no LMS — just a single HTML file and a browser.
Four levels: a word-guessing game to teach prompting fundamentals, an AI roleplay simulation for objection handling, an AI literacy module covering agents and competitive intelligence, and a hidden level that rewards curiosity with a meta-prompt template.
The game format was a deliberate bet against boring enterprise training. It paid off — the post-event survey came back with my session rated their favourite of the offsite.
Built using Claude as a co-creator for the pedagogy, UX, and copywriting simultaneously.